D20:Robe of Useful Items Wondrous Item


Robe of Useful Items: This appears to be an unremarkable robe, but a character who dons it notes that it is adorned with small cloth patches of various shapes. Only the wearer of the robe can see these patches, recognize them for what items they become, and detach them. One patch can be detached each round. Detaching a patch causes it to become an actual item, as indicated below. A newly created robe of useful items always has two each of the following patches:
  • Dagger
  • Bullseye lantern (filled and lit)
  • Mirror (a highly polished 2-foot-by-4-foot steel mirror)
  • Pole (10-foot length)
  • Hempen rope (50-foot coil)
  • Sack

In addition, the robe has several other patches. Roll 4d4 for the number of other patches and then roll for each patch on the table below to determine its nature.
d%Result
01?08Bag of 100 gold pieces
09?15Coffer, silver (6 in. by 6 in. by 1 ft.), 500 gp value
16?22Door, iron (up to 10 ft. wide and 10 ft. high and barred on one side?must be placed upright, attaches and hinges itself)
23?30Gems, 10 (100 gp value each)
31?44Ladder, wooden (24 ft. long)
45?51Mule (with saddle bags)
52?59Pit, open (10 ft. by 10 ft. by 10 ft.)
60?68Potion of cure serious wounds
69?75Rowboat (12 ft. long)
76?83Minor scroll of one randomly determined spell
84?90War dogs, pair (treat as riding dogs)
91?96Window (2 ft. by 4 ft., up to 2 ft. deep)
97?100Portable ram
Multiple items of the same kind are permissible. Once removed, a patch cannot be replaced.
Moderate transmutation; CL 9th; Craft Wondrous Item, fabricate; Price 7,000 gp;Weight 1 lb.

System Reference Document -> Magic Items: Wondrous Items
 
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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