D20:Snake, Tiny Viper Creature
[top]SNAKE, TINY VIPER
[noedit][table] class="npc" border="0"
|+ style="text-align: right;"|
! style="text-align: right;"|
|-
| style="text-align: right;"|+3 class="errata" |
+7
Spot , Listen
|-
! style="text-align: right;" colspan="3"|
|-
| style="text-align: left; background-color: #c6c6ae"| Attacks
|-
| style="text-align: left; background-color: #ffffff"| Full attack: Bite +5 melee (1 plus poison)
|-
! style="text-align: right;" colspan="3"|
| style="text-align: left; background-color: #ffffff""|Poison
|-
| style="text-align: left; background-color: #ffffff""|Scent
|-
| style="text-align: left; background-color: #c6c6ae"| Skills Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
|-
| style="text-align: left; background-color: #c6c6ae"| Feats [span] class=errata" |
Skills:[/b] Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
|+ style="text-align: right;"|
Snake, Tiny Viper
|- ! style="text-align: right;"|
Tiny (Animal)
CR 1/3|-
| style="text-align: right;"|
HP 1, hd1/4 d8
AC 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-fooded 14
Fort +2, Ref +5, Will +1
Speed 15 ft. (3 squares), climb 15 ft., swim 15 ft.
Initiative AC 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-fooded 14
Fort +2, Ref +5, Will +1
Speed 15 ft. (3 squares), climb 15 ft., swim 15 ft.
+7
Spot , Listen
|-
! style="text-align: right;" colspan="3"|
Standard attacks
BAB +0, Grapple ?11|-
| style="text-align: left; background-color: #c6c6ae"| Attacks
|-
| style="text-align: left; background-color: #ffffff"| Full attack: Bite +5 melee (1 plus poison)
|-
! style="text-align: right;" colspan="3"|
Special Attacks/Qualities
|-| style="text-align: left; background-color: #ffffff""|Poison
|-
| style="text-align: left; background-color: #ffffff""|Scent
|-
| style="text-align: left; background-color: #c6c6ae"| Skills Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
|-
| style="text-align: left; background-color: #c6c6ae"| Feats [span] class=errata" |
Skills:[/b] Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
[top]COMBAT
Viper snakes rely on their venomous bite to kill prey and defend themselves.
Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake?s size, as shown on the table below. The save DCs are Constitution-based.
SEE WIKIPEDIA ENTRY: Snake
System Reference Document -> List of Creatures (SRD)
Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake?s size, as shown on the table below. The save DCs are Constitution-based.
Size | Fort DC |
---|---|
Tiny | 10 |
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Animal Type | CR1/3 | Creature | D20 | LA- | Marsh Terrain | Neutral Alignment | SRD | Temperate Climate | Tiny Size
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 7,014 Views |
, 05-20-2007 at 12:50 AM
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