D20:Trace Teleport Power
Clairsentience | |
Level: | Psion/Wilder 4 |
---|---|
Display: | Visual |
Range: | Close (25 ft. + 5 ft./2 levels)Template:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target |
Duration: | Instantaneous |
Saving Throw: | None |
Power Resistance: | No |
Power Points: | 7 |
You know the direction and distance the individuals traveled and could teleport to the location yourself if you so desired (and if you know the psionic teleport power), as if you had ?seen casually? the location. This power does not grant you any information on the conditions at the other end of the trace beyond the mental coordinates of the location.
Augment: If you spend 2 additional power points, this power?s range increases to Medium (100 ft. + 10 ft./level).
Back to System Reference Document → Powers.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 4,269 Views |
, 05-20-2007 at 09:09 AM
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