D20:Returning Weapon Enhancement
Returning: This special ability can only be placed on a weapon that can be thrown. A returning weapon flies through the air back to the creature that threw it. It returns to the thrower just before the creature?s next turn (and is therefore ready to use again in that turn).
Catching a returning weapon when it comes back is a free action. If the character can?t catch it, or if the character has moved since throwing it, the weapon drops to the ground in the square from which it was thrown.
Moderate transmutation; CL 7th; Craft Magical Arms and Armor, telekinesis; Price +1 bonus.
System Reference Document -> Magic Items: Weapons
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:58 AM 0 Comments, 5,381 Views |
, 05-20-2007 at 12:11 AM
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