D20:Anchored Navigation Power
Clairsentience | |
Level: | Seer 4 |
---|---|
Display: | Material and olfactory |
Range: | PersonalTemplate:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target |
Duration: | 1 hour/level |
Power Points: | 7 |
You can also retrace your steps through a maze automatically while the power lasts, without resorting to a map.
Anchored navigation grants you a mindlink with one designated creature who remains within a 60-foot radius of the starting point, regardless of the distance between you and the creature. The use of anchored navigation is confined to the plane of existence where you manifest it.
Augment: If you spend 6 additional power points, the effect of this power extends across all planar boundaries.
Back to System Reference Document → Powers.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:56 AM 0 Comments, 7,985 Views |
, 05-19-2007 at 09:48 PM
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