D20:Hellcat Creature
[top]HELLCAT (BEZEKIRA)
CR 7 | ||
---|---|---|
HP 60, hd8d8+24 Initiative +9AC 21 (?1 size, +5 Dex, +7 natural), touch 14, flat-fooded 16 Fort +9, Ref +11, Will +8 Speed 40 ft. (8 squares) Spot , Listen | ||
Standard attacks BAB +8, Grapple +18 | ||
Attacks | ||
Full attack: 2 claws +13 melee (1d8+6) and bite +8 melee (2d8+3) | ||
Special Attacks/Qualities | ||
Improved grab, pounce, rake 1d8+3 | ||
Damage reduction 5/good, darkvision 60 ft., invisible in light, resistance to fire 10, scent, spell resistance 19, telepathy 100 ft. | ||
Skills Balance +16, Climb +17, Hide +13, Jump +21, Listen +17, Move Silently +20, Spot +13, Swim +17 | ||
Feats Dodge, Improved Initiative, Track | ||
Str 23 Con 17 Dex 21 Int 10 Wis 14 Cha 10 | ||
Alignment Always lawful evil, Environment A lawful evil-aligned plane, Organisation Solitary, pair, or pride (6?10) |
While its appearance suggests it is incorporeal, a hellcats has a corporeal body and can be harmed by physical attacks.
Hellcats use a natural telepathy to communicate with one another and those they encounter. A hellcat measures about 9 feet long and weighs about 900 pounds.
[top]COMBAT
A hellcat can hold its own in combat thanks to sharp claws and wicked fangs. It prefers to leap upon opponents, just as a lion does.
A hellcat?s natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.
Improved Grab (Ex): To use this ability, a hellcat must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a hellcat charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +13 melee, damage 1d8+3.
Invisible in Light (Ex): A hellcat is invisible in any area lit well enough for a human to see. In a darkened area, it shows up as a faintly glowing outline visible up to 30 feet away (60 feet if the viewer has low-light vision). Magical darkness smothers the glow and conceals the outline.
Skills: Hellcats have a +4 racial bonus on Listen and Move Silently checks.
System Reference Document -> List of Creatures (SRD)
A hellcat?s natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.
Improved Grab (Ex): To use this ability, a hellcat must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a hellcat charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +13 melee, damage 1d8+3.
Invisible in Light (Ex): A hellcat is invisible in any area lit well enough for a human to see. In a darkened area, it shows up as a faintly glowing outline visible up to 30 feet away (60 feet if the viewer has low-light vision). Magical darkness smothers the glow and conceals the outline.
Skills: Hellcats have a +4 racial bonus on Listen and Move Silently checks.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR7 | Creature | D20 | Devil | Evil Alignment | Evil Subtype | Extraplanar Subtype | Fiend | LA- | Large Size | Lawful Alignment | Lawful Evil-Aligned Plane | Lawful Subtype | Outsider Type | SRD
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 10,571 Views |
, 05-20-2007 at 09:38 AM
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