D20:Shadow, Greater Creature
[top]GREATER SHADOW
Medium (Undead (Incorporeal)) CR 8 | ||
---|---|---|
HP 58, hd9d12 Initiative +2AC 14 (+2 Dex, +2 deflection),, touch 14, flat-fooded 12 Fort +3, Ref +5, Will +7 Speed Fly 40 ft. (good) (8 squares) Spot , Listen | ||
Standard attacks BAB +4, Grapple ? | ||
Attacks | ||
Full attack: Incorporeal touch +6 melee (1d8 Str) | ||
Special Attacks/Qualities | ||
Create spawn, strength damage | ||
Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits | ||
Skills Hide +14*, Listen +9, Search +6, Spot +9 | ||
Feats Alertness, Dodge, Mobility, Spring Attack | ||
Str Con Dex 15 Int 6 Wis 12 Cha 14 | ||
Alignment Always chaotic evil, Environment Any, Organisation Solitary |
A greater shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.
A shadow is 5 to 6 feet tall and is weightless. Shadows cannot speak intelligibly.
Although no more intelligent than an average shadow, a greater shadow is more fearsome because of its increased damage and its hit-and-run tactics.
[top]COMBAT
Shadows lurk in dark places, waiting for living prey to happen by.
Strength Damage (Su): The touch of a shadow deals 1d8 points of Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies. This is a negative energy effect.
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.
Skills: Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. In brightly lit areas, it takes a ?4 penalty on Hide checks.
SEE WIKIPEDIA ENTRY: Shade
System Reference Document -> List of Creatures (SRD)
Strength Damage (Su): The touch of a shadow deals 1d8 points of Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies. This is a negative energy effect.
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.
Skills: Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. In brightly lit areas, it takes a ?4 penalty on Hide checks.
SEE WIKIPEDIA ENTRY: Shade
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Any Environment | Chaotic Alignment | CR8 | Creature | D20 | Evil Alignment | Incorporeal Subtype | LA- | Medium Size | SRD | Undead Type
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 5,438 Views |
, 05-20-2007 at 12:33 AM
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