Shuriken (5)

Ammunition
Critical:×2
Range Increment:10 ft.
Type:Piercing
Hardness:10
SizeCost1DamageWeight1hpTemplate:ifexpr: 1 and 1 or 1 or 1 or 1 or 1 or 1 or 1 or 1 or 1
Fine*?**
Diminuative*?**
Tiny*?**
Small1 gp11/4 lb.*
Medium1 gp1d21/2 lb.*
Large2 gp1d31 lb.*
Huge*1d4**
Gargantuan*1d6**
Collossal*1d8**Template:ifexpr: 1 or 1 or 1 and 1 or 1 or 1 or 1 or 1 or 1 or 1 or 1 or 1
[/LIST]

[top]Description

A shuriken is a special monk weapon. This designation gives a monk wielding shuriken special options. A shuriken can?t be used as a melee weapon.
Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them, crafting masterwork or otherwise special versions of them and what happens to them after they are thrown.
Prices and weights are for five shuriken.

[top]Enhancements

Shuriken Material Enhancements
MaterialAverageMasterwork1HardnesshpSpecial
Steel1 gp31 gp10*2?
Adamantine?301 gp20*2Bypass hardness less than 20
Crystal, Deep?101 gp10*2Psionic
Crystal, Mundane?{{{mccost|31 gp}}}8*2No rusting, not metal
Darkwood?n/an/an/a?
Iron, Cold2 gp32 gp10*2Magical enchantments cost an additional Template:formatnum: -- template expr: 40 5 gp.
Mithral?251 gp15*21/2 weight
Silver, Alchemical11 gp41 gp8*2−1 damage

  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
  2. The SRD gives neither this value nor a means to accurately determine it.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+Template:formatnum: -- template expr: 40 5 gp+2+10
+2+Template:formatnum: -- template expr: 160 5 gp+4+20
+3+Template:formatnum: -- template expr: 360 5 gp+6+30
+4+Template:formatnum: -- template expr: 640 5 gp+8+40
+5+Template:formatnum: -- template expr: 1000 5 gp+10+50
+6+Template:formatnum: -- template expr: 1440 5 gp3+12+60
+7+Template:formatnum: -- template expr: 1960 5 gp3+14+70
+8+Template:formatnum: -- template expr: 2560 5 gp3+16+80
+9+Template:formatnum: -- template expr: 3240 5 gp3+18+90
+10+Template:formatnum: -- template expr: 4000 5 gp3+20+100
+11 or more+ bonus × bonus
× Template:formatnum: -- template expr: 400 5 gp
+ enhancement bonus × 2+ enhancement bonus × 10

  1. Increase total cost for magical enhancement by 40 gp per unit for cold iron ammunition.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

[top]See Also



System Reference Document -> Equipment (SRD) -> Weapon Descriptions
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

Tags for this Page

Similar Pages

  1. Dart (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 12:26 AM
  2. Sap (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 12:24 AM
  3. Sai (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 12:23 AM
  4. Net (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-19-2007, 11:12 PM
  5. Arrows (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-19-2007, 09:58 PM

Bookmarks

Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may not edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.