D20:Formian Warrior Creature
[top]FORMIAN WARRIOR
CR 3 | ||
---|---|---|
HP 26, hd4d8+8 Initiative +3AC 18 (+3 Dex, +5 natural), touch 13, flat-fooded 15 Fort +6, Ref +7, Will +5 Speed 40 ft. (8 squares) Spot , Listen | ||
Standard attacks BAB +4, Grapple +7 | ||
Attacks | ||
Full attack: Sting +7 melee (2d4+3 plus poison) and 2 claws +5 melee (1d6+1) and bite +5 melee (1d4+1) | ||
Special Attacks/Qualities | ||
Poison | ||
Hive mind, immunity to poison, petrification, and cold, resistance to electricity 10, fire 10, and sonic 10, spell resistance 18 | ||
Skills Climb +10, Hide +10, Jump +14, Listen +8, Move Silently +10, (+3 following tracks), Tumble +12 | ||
Feats Dodge, Multiattack | ||
Str 17 Con 14 Dex 16 Int 10 Wis 12 Cha 11 | ||
Alignment Always lawful neutral, Environment A lawful-aligned plane, Organisation Solitary, team (2?4), or troop (6?11) |
A formian resembles a cross between an ant and a centaur. All formians are covered in a brownish-red carapace; size and appearance differs for each variety.
Warriors communicate through the hive mind to convey battle plans and make reports to their commanders. They cannot speak otherwise.
A warrior is about is about 5 feet long and about 4-1/2 feet high at the front. It weighs about 180 pounds.
[top]COMBAT
Formians are generally aggressive, seeking to subdue all they encounter. If they perceive even the slightest threat to their hive-city or to their queen, they attack immediately and fight to the death. Any formian also attacks immediately if ordered to do so by a superior.
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flatfooted, none of them are. No formian in a group is considered flanked unless all of them are.
Warriors are wicked combatants, using claws, bite, and a poisonous sting all at once. Through the hive mind, they attack with coordinated and extremely efficient tactics.
A formian warrior?s natural weapons, as well as any weapons it wields, are treated as lawful-aligned for the purpose of overcoming damage reduction.
Poison (Ex): Injury, Fortitude DC 14, initial and secondary damage 1d6 Str. The save DC is Consitution-based.
System Reference Document -> List of Creatures (SRD)Cateogry:Lawful Subtype
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flatfooted, none of them are. No formian in a group is considered flanked unless all of them are.
Warriors are wicked combatants, using claws, bite, and a poisonous sting all at once. Through the hive mind, they attack with coordinated and extremely efficient tactics.
A formian warrior?s natural weapons, as well as any weapons it wields, are treated as lawful-aligned for the purpose of overcoming damage reduction.
Poison (Ex): Injury, Fortitude DC 14, initial and secondary damage 1d6 Str. The save DC is Consitution-based.
System Reference Document -> List of Creatures (SRD)Cateogry:Lawful Subtype
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR3 | Creature | D20 | Extraplanar Subtype | LA- | Lawful-Aligned Plane | Lawful Alignment | Medium Size | Neutral Alignment | Outsider Type | SRD
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 10,121 Views |
, 05-20-2007 at 09:02 AM
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