D20:Hide Armor Armor
Armor: | Hide Armor |
Type: | Medium |
Cost: | 15 gp |
Armor/Shield Bonus: | +3 |
Maximum Dex Bonus: | +4 |
Armor Check Penalty: | -4 |
Arcane Spell Failure Chance: | 20% |
Move (30 ft.): | 20 feet |
Move (20 ft.): | 15 feet |
Weight: | 25 lb. |
[top]Enhancements
These are the prices for this item when made with specific materials or enhancements.
- Masterwork: 165 gp (armor check penalty is lessened by 1)
- Adamantine: N/A
- Crystal, Mundane: N/A
- Darkwood: N/A
- Dragonhide: N/A
- Mithral: N/A
- Magic*
+1: 1,165 gp (+1,000 gp for +1 enhancement bonus)
:+2: 4,165 gp (+4,000 gp for +2 enhancement bonus)+3: 9,165 gp (+9,000 gp for +3 enhancement bonus)
:+4: 16,165 gp (+16,000 gp for +4 enhancement bonus)+5: 25,165 gp (+25,000 gp for +5 enhancement bonus)
:* Magic items must be masterwork. Costs listed are for masterwork armor.
[top]See Also
System Reference Document -> Equipment (SRD) -> Armor Description
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 8,137 Views |
, 05-20-2007 at 09:40 AM
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