D20:Create Living Vault Epic Spell
Conjuration (Creation) | |
Spellcraft DC: | 58 |
---|---|
Components: | V, S, XP |
Range: | 0 ft.Template:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | None |
To Develop: | 540,000 gp; 11 days; 21,600 XP. Seeds: animate (DC 25) large chunk of stone, fortify (DC 27). Factors: allow vault to ?grow? to proper size after created in 4d4 days (ad hoc +20 DC), increase HD of object by 92 (+184 DC), grant magical immunity (ad hoc +105 DC), increase damage reduction to 15 (+28 DC) and to /epic (+15 DC), make permanent (x5 DC). Mitigating factors: increase casting time by 10 minutes (?20 DC), increase casting time by 100 days (?200 DC), 9d6 backlash (?9 DC), seven additional casters contributing one epic spell slot ( 133 DC), burn 20,000 XP per epic caster ( 1,600 DC). |
XP Cost: 20,000 XP.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:58 AM 0 Comments, 6,480 Views |
, 05-20-2007 at 12:02 AM
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