D20:Werewolf Lord Creature
[top]LYCANTHROPE, WEREWOLF LORD
((Human, Shapechanger)) CR 14 | ||
---|---|---|
HP 132, hd10d10+20 plus 6d8+30 Initiative +2AC 26 (+2 Dex, +3 natural, +6 +2 mithral chain shirt, +5 +3 heavy shield), touch 12, flat-fooded 24 Fort +16, Ref +12, Will +13 Speed 30 ft. (6 squares) Spot , Listen | ||
Standard attacks BAB +14, Grapple +18 | ||
Attacks | ||
Full attack: +2 bastard sword +21/+16/+11 melee (1d10+8/17?20) or masterwork composite longbow (+4 str=bonus) +17/+12/+7ranged (1d8+4/x3) | ||
Special Attacks/Qualities | ||
? | ||
Alternate form, wolf empathy, low-light vision, scent | ||
Skills Handle Animal +4, Hide +6, Listen +9, Move Silently +8, Spot +13, Survival +5 | ||
Feats Alertness, Cleave, Combat Reflexes, Exotic Weapon Proficiency (bastard Sword), Improved Critical (bastard sword), Improved Critical (bite), Improved Natural Armor, Improved Natural Attack (bite), Iron WillB, Power Attack, Run, Stealthy, TrackB, Weapon Focus (bastard sword), Weapon Focus (bite), Weapon Specialization (bastard sword) | ||
Str 18 Con 14 Dex 14 Int 10 Wis 12 Cha 12 | ||
Alignment Always chaotic evil, Environment Temperate forests, Organisation Solitary, pair, or pack (1?2 werewolf lords plus 2?4 werewolves plus 5?8 wolves) |
Stronger, hardier, and more deadly than its lesser fellows, the werewolf lord is a murderous beast that delights in wreaking havoc.
The werewolf lord presented here is a 10th-level human fighter and natural lycanthrope, using the following base ability scores: Str16, Dex14, Con14, Int10, Wis10, Cha12.
[top]COMBAT
Werewolf lords can assume a hybrid form as well as an animal form. In dire wolf form, they can trip just as normal wolves do. In hybrid form, they can wield weapons or fight with their claws.
Alternate Form (Su): A werewolf lord can assume a bipedal hybrid form or the form of a dire wolf.
Curse of Lycanthropy (Su): Any humanoid or giant hit by a werewolf lord?s bite attack in wolf or hybrid form must succeed on a DC 15 Fortutude save or contract lycanthropy.
Trip (Ex): A werewolf lord in dire wolf form that hits with a bite attack can attempt to trip the opponent (+15 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf lord.
Wolf Empathy (Ex): Communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.
Skills: *A werewolf lord in hybrid or wolf form gains a +4 racial bonus on Survival checks when tracking by scent.
Possessions: +2 mithral chain shirt, +3 heavy shield, +2 bastard sword, gauntlets of ogre power, cloak of resistance +2, masterwork composite longbow (+4 Strbonus).
SEE WIKIPEDIA ENTRY: Werewolf
System Reference Document -> List of Creatures (SRD)
Alternate Form (Su): A werewolf lord can assume a bipedal hybrid form or the form of a dire wolf.
Curse of Lycanthropy (Su): Any humanoid or giant hit by a werewolf lord?s bite attack in wolf or hybrid form must succeed on a DC 15 Fortutude save or contract lycanthropy.
Trip (Ex): A werewolf lord in dire wolf form that hits with a bite attack can attempt to trip the opponent (+15 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf lord.
Wolf Empathy (Ex): Communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.
Skills: *A werewolf lord in hybrid or wolf form gains a +4 racial bonus on Survival checks when tracking by scent.
Possessions: +2 mithral chain shirt, +3 heavy shield, +2 bastard sword, gauntlets of ogre power, cloak of resistance +2, masterwork composite longbow (+4 Strbonus).
SEE WIKIPEDIA ENTRY: Werewolf
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Chaotic Alignment | CR14 | Creature | D20 | Evil Alignment | Forest Terrain | Human Subtype | Humanoid Type | LA3 | Lycanthrope | Medium Size | Shapechanger Subtype | SRD | Temperate Climate
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 9,367 Views |
, 05-20-2007 at 10:13 AM
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