[top]YETH HOUND

CR 3
HP 19, hd3d8+6
AC 20 (+2 Dex, +8 natural), touch 12, flat-fooded 18
Fort +5, Ref +5, Will +5
Speed 40 ft. (8 squares), fly 60 ft. (good)
Initiative +6
Spot , Listen
Standard attacks
BAB +3, Grapple +6
Attacks
Full attack: Bite +6 melee (1d8+4)
Special Attacks/Qualities
Bay, trip
Damage reduction 10/silver, darkvision 60 ft., flight, scent
Skills Listen +11, Spot +11, Search +7, Survival +11 (+13 following tracks)*
Feats Improved Initiative, Track
Str 17
Con 15
Dex 15
Int 6
Wis 14
Cha 10
Alignment Always neutral evil,
Environment An evil-aligned plane,
Organisation Solitary, pair, or pack (6?11)


A yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds.
Yeth hounds cannot speak, but understand Infernal.

[top]COMBAT

Yeth hounds hunt only at night. They fear the sun and never venture out in daylight, even if their lives depend on it.
A yeth hound?s natural weapons, as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming damage reduction.
Bay (Su): When a yeth hound howls or barks, all creatures except other evil outsiders within a 300-foot spread must succeed on a DC 11 Will save or become panicked for 2d4 rounds. This is a sonic mind-affecting fear effect. Whether or not the save is successful, an affected creature is immune to the same hound?s bay for 24 hours. The save DC is Charisma-based.
Trip (Ex): A yeth hound that hits with its bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the yeth hound.
Flight (Su): A yeth hound can cease or resume flight as a free action.
Skills: *A yeth hound has a +4 racial bonus on Survival checks when tracking by scent.

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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