D20:Shark, Medium Creature
[top]MEDIUM SHARK
CR 1 | ||
---|---|---|
HP 16, hd3d8+3 Initiative +2AC 15 (+2 Dex, +3 natural),, touch 12, flat-fooded 13 Fort +4, Ref +5, Will +2 Speed Swim 60 ft. (12 squares) Spot , Listen | ||
Standard attacks BAB +2, Grapple +3 | ||
Attacks | ||
Full attack: Bite +4 melee (1d6+1) | ||
Special Attacks/Qualities | ||
? | ||
Blindsense, keen scent | ||
Skills Listen +6, Spot +6, Swim +9 | ||
Feats Alertness, Weapon Finesse | ||
Str 13 Con 13 Dex 15 Int 1 Wis 12 Cha 2 | ||
Alignment Always neutral, Environment Cold aquatic, Organisation Solitary, school (2?5), or pack (6?11) |
These carnivorous fish are aggressive and liable to make unprovoked attacks against anything that approaches them. Smaller sharks are from 5 to 8 feet long and not usually dangerous to creatures other than their prey. Large sharks can reach around 15 feet in length and are a serious threat. Huge sharks are true monsters, like great whites, that can exceed 20 feet in length.
[top]COMBAT
Sharks circle and observe potential prey, then dart in and bite with their powerful jaws.
Blindsense (Ex): A shark can locate creatures underwater within a 30-foot radius. This ability works only when the shark is underwater.
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
Skills: A shark has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
SEE WIKIPEDIA ENTRY: Shark
System Reference Document -> List of Creatures (SRD)
Blindsense (Ex): A shark can locate creatures underwater within a 30-foot radius. This ability works only when the shark is underwater.
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
Skills: A shark has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
SEE WIKIPEDIA ENTRY: Shark
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Animal Type | Aquatic Subtype | Cold Climate | CR1 | Creature | D20 | LA- | Medium Size | Neutral Alignment | SRD
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 7,362 Views |
, 05-20-2007 at 12:38 AM
Tags for this Page
Similar Pages
-
Shark, Large (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:38 AM -
Shark, Huge (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:37 AM -
Shark, Dire (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:37 AM -
Air Elemental, Medium (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 09:44 PM -
Fire Elemental, Medium (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 02-14-2007, 02:42 AM
Bookmarks