D20:Erase Spell
Erase
Brd 1, Sor/Wiz 1
V, S
1 standard action
Close (25 ft. + 5 ft./2 levels)
One scroll or two pages
Instantaneous
See text
Magic writing must be touched to be erased, and you also must succeed on a caster level check (1d20 + caster level) against DC 15. (A natural 1 or 2 is always a failure on this check.) If you fail to erase explosive runes, a glyph of warding, or a sepia snake sigil, you accidentally activate that writing instead.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 5,362 Views |
, 05-20-2007 at 01:21 AM
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