D20:Water Walk Spell
Water Walk
Clr 3, Rgr 3
V, S, DF
1 standard action
Touch
One touched creature/level
10 min./level (D)
Will negates (harmless)
Yes (harmless)
If the spell is cast underwater (or while the subjects are partially or wholly submerged in whatever liquid they are in), the subjects are borne toward the surface at 60 feet per round until they can stand on it.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 4,778 Views |
, 03-31-2007 at 10:09 PM
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