D20:Mending Spell
Mending
Brd 0, Clr 0, Drd 0, Sor/Wiz 0
V, S
1 standard action
10 ft.
One object of up to 1 lb.
Instantaneous
Will negates (harmless, object)
Yes (harmless, object)
Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item?s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).
Back to System Reference Document → Spells.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:03 PM 0 Comments, 5,457 Views |
, 05-20-2007 at 11:04 AM
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