[top]CAMEL

Camel
Large (Animal)
CR 1
HP 19, hd3d8+6
AC 13 (?1 size, +3 Dex, +1 natural), touch 12, flat-fooded 10
Fort +5, Ref +6, Will +1
Speed 50 ft. (10 squares)
Initiative +3
Spot , Listen
Standard attacks
BAB +2, Grapple +10
Attacks
Full attack: Bite +0 melee* (1d4+2*)
Special Attacks/Qualities
?
Low-light vision, scent
Skills Listen +5, Spot +5
Feats Alertness, Endurance
Str 18
Con 14
Dex 16
Int 2
Wis 11
Cha 4
Alignment Always neutral,
Environment Warm deserts,
Organisation Domesticated or herd (6?30)


Camels are known for their ability to travel long distances without food or water.
The statistics presented here are for the dromedary, or one-humped camel, which thrives in warm deserts. A dromedary stands about 7 feet tall at the shoulder, with its hump rising 1 foot higher. The two-humped, or Bactrian, camel is suited to cooler, rocky areas. It is stockier, slower (speed 40 feet), and has a higher Consitution score (16).
Carrying Capacity: A light load for a camel is up to 300 pounds; a medium load, 301?600 pounds; and a heavy load, 601?900 pounds. A camel can drag 4,500 pounds.

[top]COMBAT

*A camel?s bite is treated as a secondary attack and adds only half the camel?s Strength bonus to the damage roll.
SEE WIKIPEDIA ENTRY: Camel

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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