[top]Strength (Str)

Strength measures your character?s muscle and physical power. This ability is especially important for fighters, barbarians, paladins, rangers, and monks because it helps them prevail in combat. Strength also limits the amount of equipment your character can carry.
You apply your character?s Strength modifier to:
  • Climb, Jump, and Swim checks. These are the skills that have Strength as their key ability.

Any creature that can physically manipulate other objects has at least 1 point of Strength. A creature with no Strength score can?t exert force, usually because it has no physical body or because it doesn?t move. The creature automatically fails Strength checks. If the creature can attack, it applies its Dexterity modifier to its base attack bonus instead of a Strength modifier.

Back to System Reference Document -> Ability Scores
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

Tags for this Page

Similar Pages

  1. Bull's Strength (Spell)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-19-2007, 10:59 PM
  2. Strength
    By Arjan in forum Main
    Comments: 0
    Last Post: 05-16-2007, 01:40 PM
  3. Strength (SRD Term)
    By Arjan in forum Main
    Comments: 0
    Last Post: 05-15-2007, 11:39 AM

Bookmarks

Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may not edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.