D20:Dragon, Prismatic Epic Creature
=PRISMATIC DRAGON =
Type: | Dragon (Light) |
---|---|
Environment: | Any land and underground |
Organization: | Wyrmling, very young, young, juvenile and young adult: solitary or clutch (2?5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1?2 and 2?5 offspring) |
Challenge Rating: | Wyrmling 14; very young 16; young 22; juvenile 30; young adult 34; adult 39; mature adult 43; old 48; very old 52; ancient 57; wyrm 61; great wyrm 66 |
Treasure: | Double standard |
Alignment: | Usually neutral |
Advancement: | Wyrmling 24?27 HD (Huge) HD; very young 29?32 HD (Huge) HD; young 34?37 HD (Gargantuan) HD; juvenile 39?42 HD (Gargantuan) HD; young adult 44?47 HD (Gargantuan) HD; adult 49?52 HD (Gargantuan) HD; mature adult 54?57 HD (Colossal) HD; old 59?62 HD (Colossal) HD; very old 64?67 HD (Colossal) HD; ancient 69?72 HD (Colossal+) HD; wyrm 74?77 HD (Colossal+) HD; great wyrm 79+ HD (Colossal+) HD |
Level Adjustment: | ? |
Age | Size | Hit Dice (hp) | Str | Dex | Con | Int | Wis | Cha | Base Attack/ Grapple | Attack | Fort Save | Ref Save | Will Save | Breath Weapon (DC) | Frightful Presence DC |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wyrmling | H | 23d12+138 (287) | 29 | 10 | 23 | 20 | 21 | 20 | +23/+40 | +30 | +19 | +13 | +18 | (27) | 26 |
Very young | H (28d12+196) | 378 | 33 | 10 | 25 | 24 | 25 | 24/+28 | +47 | +37 | +23 | +16 | +23 () | 31 | |
Young | G | 33d12+297 (511) | 37 | 10 | 29 | 28 | 29 | 28 | +33/+58 | +42 | +27 | +18 | +27 | (35) | 35 |
Juvenile | G (38d12+418) | 665 | 41 | 10 | 33 | 32 | 33 | 32/+38 | +65 | +49 | +32 | +21 | +32 () | 40 | |
Young adult | G | 43d12+559 (838) | 45 | 10 | 37 | 36 | 37 | 36 | +43/+72 | +56 | +36 | +23 | +36 | (44) | 44 |
Adult | C (48d12+720) | 1,032 | 49 | 10 | 41 | 40 | 41 | 40/+48 | +83 | +59 | +41 | +26 | +41 () | 49 | |
Mature adult | C | 53d12+901 (1,245) | 53 | 10 | 45 | 44 | 45 | 44 | +53/+90 | +66 | +45 | +28 | +45 | (53) | 53 |
Old | C (58d12+1,102) | 1,479 | 57 | 10 | 49 | 48 | 49 | 48/+58 | +97 | +73 | +50 | +31 | +50 () | 58 | |
Very old | C | 63d12+1,323 (1,732) | 61 | 10 | 53 | 52 | 53 | 52 | +63/+104 | +80 | +54 | +33 | +54 | (62) | 62 |
Ancient | C+ (68d12+1,564) | 2,006 | 65 | 10 | 57 | 56 | 57 | 56/+68 | +111 | +87 | +59 | +36 | +59 () | 67 | |
Wyrm | C+ | 73d12+1,825 (2,299) | 69 | 10 | 61 | 60 | 61 | 60 | +73/+118 | +94 | +63 | +38 | +63 | (71) | 71 |
Great wyrm | C+ (78d12+2,106) | 2,613 | 73 | 10 | 65 | 64 | 65 | 64/+78 | +125 | +101 | +68 | +41 | +68 () | 76 |
Age | Speed | Initiative | AC | Special Abilities | Caster Level | SR |
---|---|---|---|---|---|---|
Wyrmling | 60 ft., fly 250 ft. (poor) | +0 | 35 (?2 size, +5 deflection, +22 natural), touch 13, flat-footed 35 | Damage reduction 10/magic, deflecting force, hypnotic pattern, immune to light and blindness | 5th | 24 |
Very young | 60 ft., fly 250 ft. (poor) | +0, touch 42 (?2 size, +7 deflection, +27 natural), flat-footed 15 | 42 | 8th | ||
Young | 60 ft., fly 300 ft. (clumsy) | +0 | 47 (?4 size, +9 deflection, +32 natural), touch 15, flat-footed 47 | Damage reduction 15/magic | 11th | 36 |
Juvenile | 60 ft., fly 300 ft. (clumsy) | +0, touch 54 (?4 size, +11 deflection, +37 natural), flat-footed 17 | 54 | Rainbow pattern | 13th | |
Young adult | 60 ft., fly 300 ft. (clumsy) | +0 | 61 (?4 size, +13 deflection, +42 natural), touch 19, flat-footed 61 | Damage reduction 15/epic | 17th | 48 |
Adult | 60 ft., fly 300 ft. (clumsy) | +0, touch 64 (?8 size, +15 deflection, +47 natural), flat-footed 17 | 64 | Sunbeam | 20th | |
Mature adult | 60 ft., fly 300 ft. (clumsy) | +0 | 71 (?8 size, +17 deflection, +52 natural), touch 19, flat-footed 71 | Damage reduction 20/epic | 23rd | 60 |
Old | 60 ft., fly 300 ft. (clumsy) | +0, touch 78 (?8 size, +19 deflection, +57 natural), flat-footed 21 | 78 | Sunburst | 26th | |
Very old | 60 ft., fly 300 ft. (clumsy) | +0 | 85 (?8 size, +21 deflection, +62 natural), touch 23, flat-footed 85 | Damage reduction 25/epic | 29th | 68 |
Ancient | 60 ft., fly 350 ft. (clumsy) | +0, touch 92 (?8 size, +23 deflection, +67 natural), flat-footed 25 | 92 | Prismatic wall | 32nd | |
Wyrm | 60 ft., fly 350 ft. (clumsy) | +0 | 99 (?8 size, +25 deflection, +72 natural), touch 27, flat-footed 99 | 35th | 80 | |
Great wyrm | 60 ft., fly 350 ft. (clumsy) | +0, touch 106 (?8 size, +27 deflection, +77 natural), flat-footed 29 | 106 | Prismatic sphere | 38th |
A prismatic dragon?s natural weapons are treated as magic (wyrmling ? juvenile) or epic (young adult ? great wyrm) for the purpose of overcoming damage reduction.
[top]Combat
Breath Weapon (Su): A prismatic dragon has one of breath weapon, a prismatic spray effect. The breath weapon?s cone is of the size indicated by the dragon?s size, not the normal cone for the spell.
Deflecting Force (Su): A prismatic dragon is protected by a shield of shimmering light similar to a cloak of chaos that provides a deflection bonus to its AC. The deflection bonus is equal to the dragon?s Charisma bonus.
Immune to Light and Blindness (Ex): Prismatic dragons cannot be harmed by any light, including Evocation [Light] spells, searing light, and the various prismatic (sphere, spray, wall) spells. In addition, they are immune to any spell or effect that causes blindness.
Spell-Like At will?hypnotic pattern, rainbow pattern; 3/day?prismatic sphere, prismatic wall, sunbeam, sunburst. The DC is Charisma-based.
Deflecting Force (Su): A prismatic dragon is protected by a shield of shimmering light similar to a cloak of chaos that provides a deflection bonus to its AC. The deflection bonus is equal to the dragon?s Charisma bonus.
Immune to Light and Blindness (Ex): Prismatic dragons cannot be harmed by any light, including Evocation [Light] spells, searing light, and the various prismatic (sphere, spray, wall) spells. In addition, they are immune to any spell or effect that causes blindness.
Spell-Like At will?hypnotic pattern, rainbow pattern; 3/day?prismatic sphere, prismatic wall, sunbeam, sunburst. The DC is Charisma-based.
[top]Sample Prismatic Dragon
Colossal (Dragon (Light)) CR 48 | ||
---|---|---|
HP 1,479 hp, hd58d12+1,102 Initiative +4 (Improved Initiative)AC 78 (?8 size, +19 deflection, +57 natural), touch +58, flat-fooded +97 Fort +50, Ref +31, Will +50 Speed 60 ft., fly 300 ft. (clumsy) Spot , Listen | ||
Standard attacks BAB +58, Grapple +97 | ||
Attacks | ||
Full attack: Bite +74 melee, 2 claws +69 (4d6+11) melee, 2 wings +68 (2d8+11) melee, tail slap +69 (4d6+34) melee | ||
Special Attacks/Qualities | ||
Crush 4d8+34 (DC 58), tail sweep 2d8+34 (DC 58), breath weapon, Frightful Presence (DC 58), spells (caster level 26th), spell-like abilities | ||
Immunities, DR 20/epic, SR 66, Blindsight, keen senses, deflecting force | ||
Skills Balance +67, Bluff +80, Climb +84, Concentration +80, Diplomacy +92, Disable Device +80, Escape Artist +61, Gather Information +86, Heal +80, Intimidate +86, Jump +102, Knowledge (all) +80, Listen +80, Move Silently +61, Open Lock +61, Perform (any two) +80, Search +80, Sense Motive +80, Spellcraft +86, Spot +80, Survival +80, Tumble +67, Use Magic Device +80 | ||
Feats Blinding Speed (x2), Cleave, Flyby Attack, Great Cleave, Improved Critical (bite), Improved Initiative, Improved Sunder, Improved Spell Capacity (9th), Improved Spell Capacity (9th), Power Attack, Quicken Spell-Like Ability, Snatch, Spell Knowledge (x4), Weapon Focus (bite), Weapon Focus (claw), Weapon Focus (tail slap) | ||
Str 57 Con 49 Dex 10 Int 48 Wis 49 Cha 48 | ||
Alignment Usually neutral, Environment Any land and underground, Organisation Solitary, pair, or family (1?2 and 2?5 off-spring) |
A prismatic dragon?s natural weapons are treated as epic for the purpose of overcoming damage reduction.
Breath Weapon (Su): Cone of prismatic spray, 70 ft., effect as spell, reflex for half (DC 58).
Spell-Like At will?hypnotic pattern, rainbow pattern; 3/day?sunbeam, sunburst. Caster level 26th; save DC 29 + spell level. The DC is Charisma-based.
Immunities (Ex): Immune to sleep and paralysis effects, immune to light and blindness effects.
Sorcerer Spells Known (6/11/11/11/10/10/10/10/9/11; base DC 29 + spell level): 0?dancing lights, daze, detect magic, ghost sound, light, prestidigitation, ray of frost, read magic, resistance; 1st?enlarge person, mage armor, magic missile, shield, true strike, unseen servant; 2nd?alter self, blur, darkness, detect thoughts, levitate; 3rd?blink, fireball, greater magic weapon, haste, tongues, wind wall; 4th?confusion, polymorph, scrying, stoneskin; 5th? baleful polymorph, dismissal, fabricate, passwall, wall of force; 6th?antimagic field, greater dispell magic, true seeing; 7th?forcecage, sequester, spell turning, greater teleport; 8th?greater planar binding, mass charm monster, symbol of death, temporal stasis; 9th?dominate monster, gate, imprisonment, time stop, wish
Possessions: Staff of the cosmos, ring of regeneration, 15,563 gp.
SEE WIKIPEDIA ENTRY: Dragon
System Reference Document -> Epic Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Any Climate | Any Land | Colossal Size | CR14 | CR16 | CR22 | CR30 | CR34 | CR39 | CR43 | CR48 | CR52 | CR57 | CR61 | CR66 | Creature | D20 | Dragon Type | Epic | Gargantuan Size | Huge Size | Light Subtype | Neutral Alignment | SRD | Underground Terrain
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 10,591 Views |
, 05-20-2007 at 12:55 AM
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