D20:Gathering of Maggots Epic Spell
Conjuration (Healing) | |
Spellcraft DC: | 49 |
---|---|
Components: | V, S, D FTemplate:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target |
Duration: | Permanent |
Saving Throw: | Fortitude negates (harmless) |
Spell Resistance: | Yes (harmless) |
To Develop: | 441,000 gp; 9 days; 17,640 XP. Seeds: life (DC 27), transform (DC 21). Factors: change creature type to aberration (+5 DC); add worm that walks? spell-like, extraordinary, and supernatural abilities (+40 DC). Mitigating factors: increase casting time by 10 minutes (?20 DC); increase casting time by 7 days (?14 DC). |
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 6,681 Views |
, 05-20-2007 at 09:07 AM
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