D20:Paralysis Special Ability
[top]Paralysis (Ex or Su)
This special attack renders the victim immobile. Paralyzed creatures cannot move, speak, or take any physical actions. The creature is rooted to the spot, frozen and helpless. Not even friends can move his limbs. He may take purely mental actions, such as casting a spell with no components. Paralysis works on the body, and a character can usually resist it with a Fortitude saving throw (the DC is given in the creature?s description). Unlike hold person and similar effects, a paralysis effect does not allow a new save each round. A winged creature flying in the air at the time that it is paralyzed cannot flap its wings and falls. A swimmer can?t swim and may drown.
Back to System Reference Document -> Combat Rules -> Special Abilities
Back to System Reference Document -> Combat Rules -> Special Abilities
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 6,437 Views |
, 05-19-2007 at 11:22 PM
Tags for this Page
Similar Pages
-
Charm and Compulsion (Special Ability)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 11:12 PM -
Antimagic (Special Ability)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 09:52 PM -
Alternate Form (Special Ability)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 09:46 PM -
Ability Score Loss (Special Ability)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 09:39 PM -
Spells (Special Ability)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-16-2007, 12:27 PM
Bookmarks