D20:Animate Dead Epic Spell Seed
Necromancy [ | |
Spellcraft DC: | 23 |
---|---|
Components: | V, S |
Range: | TouchTemplate:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | No |
Type of Undead: All types of undead can be created with the animate dead seed, although creating more powerful undead increases the Spellcraft DC of the epic spell, according to the table below. The GM must set the Spellcraft DC for undead not included on the table, using similar undead as a basis for comparison.
Undead | Spellcraft DC Modifier | Undead | Spellcraft DC Modifier |
---|---|---|---|
Skeleton | ?12 | Wraith | ?2 |
Zombie | ?12 | Mummy | +0 |
Ghoul | ?10 | Spectre | +2 |
Shadow | ?8 | Morhg | +4 |
Ghast | ?6 | Vampire | +6 |
Wight | ?4 | Ghost | +8 |
Back to System Reference Document → Spells.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:56 AM 0 Comments, 8,876 Views |
, 05-19-2007 at 09:49 PM
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