[top]DIRE BOAR

Large (Animal)
CR 4
HP 52, hd7d8+21
AC 15 (?1 size, +6 natural), touch 9, flat-fooded 15
Fort +8, Ref +5, Will +8
Speed 40 ft. (8 squares)
Initiative +0
Spot , Listen
Standard attacks
BAB +5, Grapple +17
Attacks
Full attack: Gore +12 melee (1d8+12)
Special Attacks/Qualities
Ferocity
Low-light vision, scent
Skills Listen +8, Spot +8
Feats Alertness, Endurance, Iron Will
Str 27
Con 17
Dex 10
Int 2
Wis 13
Cha 8
Alignment Always neutral,
Environment Temperate forests,
Organisation Solitary or herd (5?8)


Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. They viciously attack anything that approaches them, however.
Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds.

[top]COMBAT

A dire boar charges its opponent, trying to rip the target open with its tusks.
Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
SEE WIKIPEDIA ENTRY: Boar

System Reference Document -> List of Creatures
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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