D20:Zombie, Wyvern Creature
[top]WYVERN ZOMBIE
Large (Undead) CR 4 | ||
---|---|---|
HP 94, hd14d12+3 Initiative +0AC 20 (?2 size, +12 natural),, touch 8, flat-fooded 20 Fort +4, Ref +4, Will +9 Speed 20 ft. (4 squares; can?t run), fly 60 ft. (poor) Spot , Listen | ||
Standard attacks BAB +7, Grapple +16 | ||
Attacks | ||
Full attack: Slam +11 melee (2d6+7) or talons +11 melee (2d6+5) | ||
Special Attacks/Qualities | ||
? | ||
Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits | ||
Skills ? | ||
Feats Toughness | ||
Str 21 Con ? Dex 10 Int ? Wis 10 Cha 1 | ||
Alignment Always neutral evil, Environment Warm hills, Organisation Any |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR4 | Creature | D20 | Evil Alignment | Hills Terrain | LA- | Large Size | Neutral Alignment | SRD | Undead Type | Warm Climate
Created by Last edited by , 10-23-2011 at 12:02 PM 0 Comments, 8,691 Views |
, 05-20-2007 at 10:24 AM
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