D20:Golden Protector Creature
[top]GOLDEN PROTECTOR
Large (Dragon) CR 13 | ||
---|---|---|
HP 125, hd10d12+60 Initiative +3AC 29 (?1 size, +3 Dex, +14 natural, +2 bracers of armor +2, +1 ring of protection +1), touch 13, flat-fooded 26 Fort +13, Ref +12, Will +10 Speed 30 ft. (6 squares), fly 60 ft.(average) Spot , Listen | ||
Standard attacks BAB +10, Grapple +23 | ||
Attacks | ||
Full attack: Claw +19 melee (1d6+9) and bite +13 melee (1d8+4) | ||
Special Attacks/Qualities | ||
Breath weapon, pounce, smite evil, rake 1d6+4, spells | ||
Damage reduction 5/magic, darkvision 60 ft., immunity to fire, sleep, and paralysis, low-light vision, magic circle against evil, resistance to acid 10, cold 10, and electricity 10, spell-like abilities, spell resistance 15 | ||
Skills Concentration +19, Diplomacy +19, Knowledge (arcana) +17, Knowledge (the planes) +17, Listen +18, Search +17, Sense Motive +18, Spellcraft +19, Spot +20, Survival +18 (+20 other planes and tracking) | ||
Feats Blind Fight, Iron Will, Lightning Reflexes, Weapon Focus (claw) | ||
Str 28 Con 22 Dex 17 Int 18 Wis 20 Cha 18 | ||
Alignment Always lawful good, Environment A lawful good plane, Organisation Solitary |
;
Child of a celestial lammasu and a gold dragon, the golden protector has migrated to the Material Plane to more actively combat evil.
[top]COMBAT
The golden protector?s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Breath Weapon (Su): 30-foot cone, 1/day, damage 6d8 fire, Reflex DC 21 half.
Smite Evil (Su): Once per day a golden protector can make a normal melee attack to deal an extra 10 points of damage against an evil opponent.
Typical Cleric Spells Prepared (6/7/5/4/3; save DC 15 + spell level): 0?detect magic, guidance (2), light, read magic, resistance; 1st?bless (2), detect evil, divine favor (2), entropic shield, protection from evil*; 2nd?'aid'*, bear?s endurance, bull?s strength, lesser restoration, resist energy; 3rd?daylight, dispel magic, magic circle against evil*, remove curse; 4th?dismissal, holy smite*, neutralize poison.
*Domain spell. Domains: Good and Healing.
Rake (Ex): Attack bonus +19 melee, damage 1d6+4.
Possessions: Bracers of armor +2, ring of protection +1. (Different golden protectors may have different possessions.)
SEE WIKIPEDIA ENTRY:
System Reference Document -> List of Creatures (SRD)
Breath Weapon (Su): 30-foot cone, 1/day, damage 6d8 fire, Reflex DC 21 half.
Smite Evil (Su): Once per day a golden protector can make a normal melee attack to deal an extra 10 points of damage against an evil opponent.
Typical Cleric Spells Prepared (6/7/5/4/3; save DC 15 + spell level): 0?detect magic, guidance (2), light, read magic, resistance; 1st?bless (2), detect evil, divine favor (2), entropic shield, protection from evil*; 2nd?'aid'*, bear?s endurance, bull?s strength, lesser restoration, resist energy; 3rd?daylight, dispel magic, magic circle against evil*, remove curse; 4th?dismissal, holy smite*, neutralize poison.
*Domain spell. Domains: Good and Healing.
Rake (Ex): Attack bonus +19 melee, damage 1d6+4.
Possessions: Bracers of armor +2, ring of protection +1. (Different golden protectors may have different possessions.)
SEE WIKIPEDIA ENTRY:
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Celestial | Cohort | CR13 | Creature | D20 | Dragon Type | Extraplanar Subtype | Good Alignment | LA10 | Large Size | Lawful Alignment | Lawful Good-Aligned Plane | SRD
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 8,549 Views |
, 05-20-2007 at 09:18 AM
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