D20:Verdigris Epic Spell
Conjuration (Creation) | |
Spellcraft DC: | 58 |
---|---|
Components: | V, S |
Range: | 300 ft.Template:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target |
Duration: | 24 hours |
Saving Throw: | Reflex half |
Spell Resistance: | No |
To Develop: | 522,000 gp; 11 days; 20,880 XP. Seed: Conjure (DC 21). Factors: change area to 20-ft. radius hemisphere (+2 DC), increase radius to 100 ft. (+16 DC), deal 10d6 damage during growth (ad hoc +19 DC). |
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 4,364 Views |
, 05-20-2007 at 09:26 AM
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