D20:Sea Cat Creature
[top]SEA CAT
Large (Magical Beast) CR 4 | ||
---|---|---|
HP 51, hd6d10+18 Initiative +1AC 18 (?1 size, +1 Dex, +8 natural), touch 10, flat-fooded 17 Fort +8, Ref +6, Will +5 Speed 10 ft. (2 squares), swim 40 ft. Spot , Listen | ||
Standard attacks BAB +6, Grapple +14 | ||
Attacks | ||
Full attack: 2 claws +9 melee (1d6+4) and bite +4 melee (1d8+2) | ||
Special Attacks/Qualities | ||
Rend 2d6+6 | ||
Darkvision 60 ft., hold breath, low-light vision, scent | ||
Skills Listen +8, Spot +7, Swim +12 | ||
Feats Alertness, Endurance, Iron Will | ||
Str 19 Con 17 Dex 12 Int 2 Wis 13 Cha 10 | ||
Alignment Always neutral, Environment Temperate aquatic, Organisation Solitary, pair, or pride (5?12) |
A typical sea cat is 12 feet long and weighs 800 pounds.
[top]COMBAT
Sea cats attack on sight, either for food or to defend their territory, and use both claws and teeth to grab and rend their prey. They display tremendous courage, always fighting to the death, even against creatures many times their size. Pairs and prides of sea cats attack in concert, trying to wear the opponent down until one beast can dispatch it.
Hold Breath (Ex): A sea cat can hold its breath for a number of rounds equal to 6 x its Consitution score before it risks drowning.
Rend (Ex): A sea cat that hits with both claw attacks latches onto the opponent?s body and tears the flesh. This automatically deals an extra 2d6+6 points of damage.
Skills: A sea cat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
System Reference Document -> List of Creatures (SRD)
Hold Breath (Ex): A sea cat can hold its breath for a number of rounds equal to 6 x its Consitution score before it risks drowning.
Rend (Ex): A sea cat that hits with both claw attacks latches onto the opponent?s body and tears the flesh. This automatically deals an extra 2d6+6 points of damage.
Skills: A sea cat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Aquatic Subtype | CR4 | Creature | D20 | LA- | Large Size | Magical Beast Type | Neutral Alignment | SRD | Temperate Climate
Created by Last edited by , 10-23-2011 at 11:58 AM 0 Comments, 7,208 Views |
, 05-20-2007 at 12:30 AM
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