D20:Sleep Spell
Sleep
Brd 1, Sor/Wiz 1
V, S, M
1 round
Medium (100 ft. + 10 ft./level)
One or more living creatures within a 10-ft.-radius burst
1 min./level
Will negates
Yes
Among creatures with equal HD, those who are closest to the spell?s point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted.
Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action).
Sleep does not target unconscious creatures, constructs, or undead creatures.
Material Component: A pinch of fine sand, rose petals, or a live cricket.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Bard | Compulsion | D20 | Enchantment | Mind-Affecting Effect | Sleep Effect | Sorcerer/Wizard | Spell | SRD
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 6,383 Views |
, 04-12-2007 at 01:47 PM
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