D20:Trickery Domain Cleric Domain
[top]TRICKERY DOMAIN
Granted Power: Add Bluff, Disguise, and Hide to your list of cleric class skills.
Trickery Domain Spells
System Reference Document
Trickery Domain Spells
- 1 Disguise Self: Disguise own appearance.
- 2 Invisibility: Subject invisible 1 min./level or until it attacks.
- 3 NondetectionM: Hides subject from divination, scrying.
- 4 Confusion: Subjects behave oddly for 1 round/level.
- 5 False VisionM: Fools scrying with an illusion.
- 6 Mislead: Turns you invisible and creates illusory double.
- 7 Screen: Illusion hides area from vision, scrying.
- 8 Polymorph Any Object: Changes any subject into anything else.
- 9 Time Stop: You act freely for 1d4+1 rounds.
System Reference Document
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:04 PM 0 Comments, 4,865 Views |
, 08-26-2007 at 03:21 PM
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