D20:Full Plate Armor Armor
Armor: | Full Plate Armor |
Type: | Heavy |
Cost: | 1,500 gp |
Armor/Shield Bonus: | +8 |
Maximum Dex Bonus: | +1 |
Armor Check Penalty: | -6 |
Arcane Spell Failure Chance: | 35% |
Move (30 ft.):1 | 20 feet |
Move (20 ft.):1 | 15 feet |
Weight: | 50 lb. |
[top]Notes
The suit includes gauntlets, heavy leather boots, a visored helmet, and a thick layer of padding that is worn underneath the armor. Each suit of full plate must be individually fitted to its owner by a master armorsmith, although a captured suit can be resized to fit a new owner at a cost of 200 to 800 (2d4x100) gold pieces.
[top]Enhancements
These are the prices for this item when made with specific materials or enhancements.
- Masterwork: 1,650 gp (armor check penalty is lessened by 1)
- Adamantine: 16,500 gp (price includes masterwork)
- Crystal, Mundane: 1,650 gp
- Darkwood: N/A
- Dragonhide: 3,300 gp
- Mithral: 10,500 gp (price includes masterwork, halve weight)
- Magic*
+1: 2,650 gp (+1,000 gp for +1 enhancement bonus)
:+2: 5,650 gp (+4,000 gp for +2 enhancement bonus)+3: 10,650 gp (+9,000 gp for +3 enhancement bonus)
:+4: 17,650 gp (+16,000 gp for +4 enhancement bonus)+5: 26,650 gp (+25,000 gp for +5 enhancement bonus)
:* Magic items must be masterwork. Costs listed are for masterwork armor.
[top]See Also
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 13,589 Views |
, 05-20-2007 at 09:06 AM
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