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Tag: card (for cards)

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  1. War Card Randomness

    Started by James Abbiati, 10-06-1997 01:21 PM
    ability, advantage, advantages, army, battle, blood, bonuses, card, cards, experience, folks, game, James, lost, luck, night, player, random, result, side, solution, time, types, unit, war, war card
    • Replies: 5
    • Views: 2,571
    Last Post: 10-09-1997 04:30 PM
    by Colleen Simpson  Go to last post
  2. New Br product question

    Started by Ed Stark, 10-05-1997 11:12 PM
    borders, box, brand, card, cities, coast, dragon, map, point, product, sea, sun, wizards
    • Replies: 0
    • Views: 1,476
    Last Post: 10-05-1997 11:12 PM
    by Ed Stark  Go to last post
  3. "drowish" elves

    Started by Bannier Andien, 10-01-1997 06:01 PM
    adventure, azrai, blood, card, city, elf, elves, games, loyal, magic, pbem, power, setting, signature, skin, unique, version, warlock
    • Replies: 0
    • Views: 1,960
    Last Post: 10-01-1997 06:01 PM
    by Bannier Andien  Go to last post
  4. Just acquired the campaign sett

    Started by Brian Stoner, 09-27-1997 06:02 AM
    arab, box, campaign, card, celtic, character, cultures, origin, palace, ross, wondering
    • Replies: 0
    • Views: 2,311
    Last Post: 09-27-1997 06:02 AM
    by Brian Stoner  Go to last post
  5. Adurian Empire #2: Dunedin

    Started by Darkstar, 09-26-1997 05:50 PM
    ancestor, blessed, borders, born, building, card, chamber, city, completely, continual, crown, current, dangerous, days, death, deep, empire, farming, grown, head, human, inline, land, leader, loyalty, monster, plan, power, rare, realm, retreat, stone, throne, tree, wastes, weapons, world
    • Replies: 0
    • Views: 2,239
    Last Post: 09-26-1997 05:50 PM
    by Darkstar  Go to last post
  6. RE: War Card Randomness

    Started by John Campbell, 10-07-1997 07:27 PM
    1997, ancient, battle, card, day, fun, general, medieval, multi, random, rules, simple, time, war, war card
    • Replies: 0
    • Views: 1,503
    Last Post: 10-07-1997 07:27 PM
    by John Campbell  Go to last post
  7. RE: War Card Randomness

    Started by John Campbell, 10-07-1997 09:01 PM
    1997, ancient, battlesystem, campaign, card, combat, fan, fantasy, general, joined, medieval, miniatures, multi, random, rpg, rules, running, side, tribute, type, unit, war, war card
    • Replies: 0
    • Views: 1,703
    Last Post: 10-07-1997 09:01 PM
    by John Campbell  Go to last post
  8. Fwd: Undead Legion/Domain Sourceboo

    Started by RMoraza@aol.co, 10-17-1997 05:26 PM
    card, dead, deal, domain, game, legion, southern, stats, undead
    • Replies: 0
    • Views: 1,513
    Last Post: 10-17-1997 05:26 PM
    by RMoraza@aol.co  Go to last post
  9. Castles and War

    Started by Windhraver@aol.co, 10-16-1997 08:00 PM
    army, arts, battles, board, campaign, captured, card, change, fiction, fighting, game, guess, history, house, leader, level, nwp, original, place, point, province, rulebook, section, siege, terrain, war, weapons
    • Replies: 4
    • Views: 3,607
    Last Post: 10-30-1997 08:53 PM
    by prtr02@scorpion.nspco.co  Go to last post
  10. Castles and War

    Started by Windhraver@aol.co, 10-16-1997 08:00 PM
    army, battles, campaign, captured, card, castles, force, fortifications, game, haven, house, province, rulebook, rules, run, section, siege, terrain, troops, war, war card
    • Replies: 0
    • Views: 2,270
    Last Post: 10-16-1997 08:00 PM
    by Windhraver@aol.co  Go to last post
  11. Undead Legion/Domain Sourcebook

    Started by Squirrel06@aol.co, 10-16-1997 05:00 PM
    brand, card, cards, coast, dead, domain, legion, som, undead, war, wizards
    • Replies: 1
    • Views: 2,231
    Last Post: 10-16-1997 08:45 PM
    by Ed Stark  Go to last post
  12. RE: Using BR Adventures for a norma

    Started by Matthew Speer, 10-10-1997 03:59 PM
    aeric, baroness, bodyguards, card, completely, crawl, dealing, dungeon, failure, fan, fantasy, gavin, guys, kings, land, michael, novels, richard, rule, rulebook, rules, scale, tael, travel, type
    • Replies: 0
    • Views: 2,235
    Last Post: 10-10-1997 03:59 PM
    by Matthew Speer  Go to last post
  13. RE: War Card Randomness

    Started by John Rickards, 11-30-1996 12:00 AM
    ancient, battle, card, day, fun, general, lost, medieval, multi, random, rules, run, time, war, war card
    • Replies: 0
    • Views: 1,759
    Last Post: 11-30-1996 12:00 AM
    by John Rickards  Go to last post
  14. RE: War Card Randomness

    Started by Sepsis, 10-08-1997 04:17 PM
    art, battlesystem, card, convert, death, fighting, friends, place, province, random, road, ruin, rules, state, sun, survival, unit, units, war, war card
    • Replies: 0
    • Views: 3,400
    Last Post: 10-08-1997 04:17 PM
    by Sepsis  Go to last post
  15. RE: War Card Randomness

    Started by John Campbell, 10-07-1997 09:51 PM
    ability, battles, battlesystem, card, combat, deal, edition, experience, favor, field, game, level, map, mass, modifiers, order, players, point, random, rules, solution, state, troops, war, war card
    • Replies: 0
    • Views: 1,615
    Last Post: 10-07-1997 09:51 PM
    by John Campbell  Go to last post
  16. RE: War Card Randomness

    Started by Robert P. Hammond, 10-07-1997 09:24 PM
    1997, abstract, battlesystem, card, characters, combat, deal, edition, experience, field, game, level, map, mass, player, players, point, purpose, random, result, rules, skill, troops, war, war card, william
    • Replies: 0
    • Views: 2,058
    Last Post: 10-07-1997 09:24 PM
    by Robert P. Hammond  Go to last post
  17. RE: War Card Randomness

    Started by Rich Baker, 10-07-1997 08:47 PM
    ability, army, battles, card, cards, combat, couple, current, domain, enemy, form, game, gaming, level, mass, mix, point, random, resolution, results, rpg, setting, shot, time, unit, war, world
    • Replies: 0
    • Views: 1,525
    Last Post: 10-07-1997 08:47 PM
    by Rich Baker  Go to last post
  18. war card zero ratings

    Started by EJARVIS@yaleads.ycc.yale, 08-18-1997 01:19 PM
    archer, attack, battle, card, defense, fan, game, guess, infantry, minor, missile, morale, random, unit, war, war card
    • Replies: 0
    • Views: 2,145
    Last Post: 08-18-1997 01:19 PM
    by EJARVIS@yaleads.ycc.yale  Go to last post
  19. Shadow World Seminar

    Started by Michael Andrew Cullingha, 08-19-1997 01:21 PM
    azrai, card, cold, cold rider, couple, cover, dead, dream, energy, fun, gencon, locations, major, michael, point, shadow, shadow world, shadows, ship, sisters, story, time, undead, wizards, world
    • Replies: 2
    • Views: 2,168
    Last Post: 08-21-1997 06:55 AM
    by MagnusKhn@aol.co  Go to last post
  20. RE: war card zero ratings

    Started by John Campbell, 08-18-1997 04:16 PM
    application, battle, card, game, missile, observation, point, transfer, type, unit, war, war card, weak
    • Replies: 0
    • Views: 2,878
    Last Post: 08-18-1997 04:16 PM
    by John Campbell  Go to last post
  21. About the Spider and Shadow World

    Started by Harri Kemppainen, 11-30-1996 12:00 AM
    card, complete, creature, darkness, fun, guess, major, moon, players, road, run, shadow, shadow world, source, spider, time, travel, world
    • Replies: 0
    • Views: 1,631
    Last Post: 11-30-1996 12:00 AM
    by Harri Kemppainen  Go to last post
  22. About the Spider and Shadow Wor

    Started by Bond007, 08-19-1997 02:38 PM
    1997, ability, blood, blood ability, card, creature, cut, guess, invulnerability, long life, major, players, raven, shadow, source, spider
    • Replies: 0
    • Views: 1,667
    Last Post: 08-19-1997 02:38 PM
    by Bond007  Go to last post
  23. A few questions

    Started by Matt Lewis, 08-22-1997 12:55 AM
    2 Pages
    1 2
    areas, bonus, box, brotherhood, card, cards, couple, creature, domain, fan, fighting, invasion, martin, powerful, production, province, ruler, ruling, seas, shadow, time, troops, unit, unnamed, vault, war, war card, water, waters, world
    • Replies: 11
    • Views: 6,927
    Last Post: 09-02-1997 03:50 AM
    by Paul Lefebvre  Go to last post
  24. War Card Values

    Started by Ken Minchin, 08-22-1997 04:46 AM
    box, card, cards, copy, days, naval, troops, typing, values, war, war card, world
    • Replies: 0
    • Views: 2,637
    Last Post: 08-22-1997 04:46 AM
    by Ken Minchin  Go to last post
  25. Future of BR; answers to other Qs

    Started by TSRCarrie@aol.co, 08-23-1997 06:15 PM
    asked, bebris, box, card, character, count, couple, critical, days, energy, expansion, formation, future, gen, heartless, nature, player, production, professional, sea, shadow, time, tribes, true, war, wastes, world
    • Replies: 0
    • Views: 3,459
    Last Post: 08-23-1997 06:15 PM
    by TSRCarrie@aol.co  Go to last post
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