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  1. BRCS Questions and Clarifications Regarding Domains

    Started by Will, 02-11-2019 05:54 PM
    blooded, brcs, building, campaign, city, clarifications, control, domain, domains, folks, guide, guild, holdings, provinces, realm, regent, reward, rules, state, tai, trading, turn, vassal, vassalage, wondering
    • Replies: 3
    • Views: 31,956
    Last Post: 03-05-2019 10:49 PM
    by AndrewTall  Go to last post
  2. A question of game mechanics.

    Started by Deathknyte, 08-15-2012 01:58 AM
    2 Pages
    1 2
    2nd, 2nd edition, 3rd, action, allowed, bloodline, brcs, changed, cost, current, domain, edition, game, game mechanics, giant, gold, gold bar, guild, holder, holding, house, house rule, king, kings, level, luck, master, points, prints, province, rare, regency, regent, reward, rule, ruled, rules, ruling, scenario, state, strength, sun, time, wiki
    • Replies: 13
    • Views: 34,700
    Last Post: 08-18-2012 04:19 PM
    by Deathknyte  Go to last post
  3. Why experience for Regents?

    Started by DKEvermore@aol.co, 01-22-1999 02:42 PM
    2 Pages
    1 2
    actions, army, balance, blooded, bonuses, campaign, castle, class, experience, favourite, forge, game, heir, magic, magic items, money, pbem, power, powerful, regent, regular, reward, side, small, time
    • Replies: 10
    • Views: 11,985
    Last Post: 01-25-1999 04:52 PM
    by Jeff Dunnett  Go to last post
  4. Surreptitious Spell Casting (wa

    Started by Mark A Vandermeulen, 11-02-1998 05:46 AM
    asked, bard, casting, character, dragon, form, guys, influence, intelligence, level, magical, maximum, nature, order, player, range, reward, round, skill, slave, songs, spell, spellcasting, spells, sun, the wizard, time, wizards
    • Replies: 6
    • Views: 11,233
    Last Post: 11-12-1998 06:16 PM
    by gingerprince  Go to last post
  5. Immortality and Experience

    Started by Tim Nutting, 10-23-1998 08:38 AM
    abilities, bards, battle, bor, born, building, change, changed, completely, current, deal, experience, fighter, game, immortality, level, mage, multi, reward, rules, skills, society, species, spell, suitable, sword, time, training
    • Replies: 1
    • Views: 2,095
    Last Post: 10-24-1998 06:26 AM
    by Tim Nutting  Go to last post
  6. SV: Palidin 1,2 & 3

    Started by tduexx@students.aabc.d, 06-16-1998 11:52 AM
    balance, classes, dangerous, domain, evil, fighter, friends, god, land, lord, major, paladin, regent, restriction, reward, ruler, shot, siege, speed, true
    • Replies: 0
    • Views: 1,588
    Last Post: 06-16-1998 11:52 AM
    by tduexx@students.aabc.d  Go to last post
  7. Appropriate levels of Reward.

    Started by James Ruhland, 03-17-1998 10:57 PM
    ability, adventure, campaigns, conduct, developed, general, heir, james, levels, magical, module, monsters, place, players, reward, school, search, secret, shameless, swords, wand, weapon
    • Replies: 0
    • Views: 2,462
    Last Post: 03-17-1998 10:57 PM
    by James Ruhland  Go to last post
  8. Dual-class exp restrictions.

    Started by Rasmus Juul Wagner, 03-09-1998 11:40 AM
    answer, attempting, balance, bastard, campaigns, characters, class, craft, dragon, effect, elves, exp, game, havoc, heir, james, level, long life, mage, massacre, master, maximum, multi, player, reward, rules, sorcery
    • Replies: 0
    • Views: 1,921
    Last Post: 03-09-1998 11:40 AM
    by Rasmus Juul Wagner  Go to last post
  9. Dual-class exp restrictions.

    Started by James Ruhland, 03-06-1998 07:23 PM
    answer, balance, characters, class, craft, dragon, effect, elves, exp, game, heir, level, long life, massacre, master, maximum, multi, player, reward, rules, sorcery, train
    • Replies: 0
    • Views: 3,883
    Last Post: 03-06-1998 07:23 PM
    by James Ruhland  Go to last post
  10. Dual-class exp restrictions.

    Started by James Ray, 03-07-1998 12:19 PM
    allowed, answer, attempting, balance, class, combat, current, dragon, effect, exp, favor, game, level, long life, mage, massacre, master, maximum, multi, physical, player, purpose, reward, rules, skills, sorcery
    • Replies: 0
    • Views: 1,896
    Last Post: 03-07-1998 12:19 PM
    by James Ray  Go to last post
  11. [Birthright] - Spouse Bloodlines

    Started by JD Lail, 12-12-1997 08:47 AM
    blooded, bloodline, bloodlines, heir, regency, regent, reward, unblooded
    • Replies: 0
    • Views: 1,577
    Last Post: 12-12-1997 08:47 AM
    by JD Lail  Go to last post
  12. circular vassalage

    Started by c558382@showme.missouri., 01-21-1998 07:51 AM
    battle, century, circular, count, emperor, empire, family, fiction, heir, holy, king, land, member, noble, original, overlord, prince, ranger, reward, royal, ruler, simple, sovereign, title, vassalage, victoria
    • Replies: 9
    • Views: 4,701
    Last Post: 01-27-1998 05:22 PM
    by Brenda L Santer  Go to last post
  13. Azrai and Evil. also bloodline

    Started by Adam Theo, 11-01-1997 03:33 AM
    ability, alignment, azrai, blooded, bloodline, character, conventions, derivation, evil, fire, flame, form, god, gods, land, mage, noble, power, realm, regent, reward, rules, scions, shadow, shadow world, world
    • Replies: 0
    • Views: 1,998
    Last Post: 11-01-1997 03:33 AM
    by Adam Theo  Go to last post
  14. RE: About elven players

    Started by jpicklesimer@cascade.edu, 10-17-1997 05:29 PM
    advice, application, cast, characters, day, elves, experience, fighter, fighting, heir, immortal, leveling, mages, player, players, reward, rule, rulers, slow, spell, spells, time, transfer, type, weapons, world
    • Replies: 0
    • Views: 2,172
    Last Post: 10-17-1997 05:29 PM
    by jpicklesimer@cascade.edu  Go to last post
  15. RE: Prize chosen for the net-logo c

    Started by Andrew Niles, 11-30-1996 12:00 AM
    background, box, contest, description, design, direction, domain, est, expansion, fan, future, game, kingdoms, major, move, plan, product, revised, reward, run, running, setting, turn, world, wotc
    • Replies: 0
    • Views: 1,914
    Last Post: 11-30-1996 12:00 AM
    by Andrew Niles  Go to last post
  16. logos and hardcover settings

    Started by Adam Theo, 08-31-1997 06:07 PM
    background, box, campaign, color, computer, contest, days, deal, design, direction, domain, game, handling, move, pages, reward, rulebook, running, section, setting, storage, time, tips, true, vote, world, wotc
    • Replies: 0
    • Views: 2,344
    Last Post: 08-31-1997 06:07 PM
    by Adam Theo  Go to last post
  17. Armour of the beloved fool

    Started by AndrewTall, 05-08-2011 08:36 AM
    ability, armor, bard, campaign, cost, critical, description, effect, effects, game, healing, hide, history, identify, level, luck, origin, province, reward, size, skill, source, statistics, strength, wiki
    • Replies: 0
    • Views: 4,260
    Last Post: 05-08-2011 08:36 AM
    by AndrewTall  Go to last post

    Wiki:
    Main

  18. Experience point

    Started by Sorontar, 07-29-2009 03:01 AM
    ability, action, attack, category, character, character level, class, cost, creature, energy, experience, game, level, magic, magic items, monster, multiclass, player, point, reward, scenario, srd, turn, version, wiki
    • Replies: 0
    • Views: 8,744
    Last Post: 07-29-2009 03:01 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  19. Thurazor Goblin Dictionary

    Started by Sorontar, 12-14-2008 11:41 AM
    area, awnshegh, captured, category, complex, culture, deal, direction, domain, family, function, generally, language, leader, magician, path, ransom, return, reward, score, time, trade, trading, tree, true, unique, village, wiki
    • Replies: 0
    • Views: 6,022
    Last Post: 12-14-2008 11:41 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  20. Freya Bjondrig

    Started by BRadmin, 12-13-2008 01:36 AM
    anuirean, beauty, biography, bloodline, count, court, critical, curse, damage, description, domain, family, feats, girl, house, humanoid, iron, magic, melee, nobility, noble, reputation, reward, scarred, seek, skills, speed, strange, weapon, wiki
    • Replies: 0
    • Views: 6,855
    Last Post: 12-13-2008 01:36 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  21. Marquis

    Started by BRadmin, 11-12-2008 10:22 PM
    anuirean, baron, category, count, erm, generally, honor, marquis, province, rank, realm, reward, wiki
    • Replies: 0
    • Views: 7,654
    Last Post: 11-12-2008 10:22 PM
    by BRadmin  Go to last post

    Wiki:
    Main

  22. Tarvonyy

    Started by Sorontar, 09-16-2008 01:07 AM
    anuirean, category, deal, domain, favourite, free, gradny, heir, highway, leader, province, reward, silver, south, tainted, true, wiki
    • Replies: 0
    • Views: 4,870
    Last Post: 09-16-2008 01:07 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  23. Freedom

    Started by BRadmin, 08-05-2008 07:29 AM
    actions, bonuses, category, five peaks, folk, friends, gavin, guilder, holding, holdings, law, law holding, laws, level, peaks, province, realm, regency, regent, reward, ruler, seek, society, tael, wiki
    • Replies: 0
    • Views: 7,409
    Last Post: 08-05-2008 07:29 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  24. Bayside

    Started by BRadmin, 11-25-2007 09:40 AM
    army, category, death, domain, family, general, heir, house, isilviere, reward, ruled, succession, war, wiki, william
    • Replies: 0
    • Views: 6,027
    Last Post: 11-25-2007 09:40 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  25. Damnation (Epic Spell)

    Started by Arjan, 05-20-2007 12:24 AM
    actions, attack, casting, category, character, cost, creature, d20, days, effect, epic, evil, group, melee, plane, reward, save, scenario, school, sea, spell, srd, time, travel, wiki
    • Replies: 0
    • Views: 6,808
    Last Post: 05-20-2007 12:24 AM
    by Arjan  Go to last post
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